Placeholders
Overview
With the addition of the cooking system, players can cook up various combinations of items to boost their stats temporarily. When a cooking item is eaten, HP and SP are recovered by a certain amount and stats increase by a certain amount. The higher the grade of cooking item consumed, the greater the stat boost. When consumed, stats will increase for 20 minutes, and stack with existing support skills (such as blessing, increase agility, etc).
If several food items of the same type (Stat) are consumed, the highest level one takes precedence. Therefore, if a lower level food item is consumed while a higher level one is active, the low level one is ignored.
To make cooking items, a cooking kit is needed. The better it is, the higher the success to create an item. A cookbook (the recipes) of the correct level is also needed. Recipes exist for level 1-10 cooking items. The required items as listed in the recipe must also be obtained.
Bonus from cooked food (and item mall food depending on server) is lost if a character dies while still under the effects of the food item.
When the cooking kit is double clicked, it will bring up a list of possible dishes that can be created with the items and recipes (cookbooks) in a player's inventory. However just like the blacksmith hammer during weapon creation, the cooking kit is consumed during cooking. Success rate is affected by DEX and LUK, also higher level of recipes decreases success rate, the cooking set used will also affect success rate, and finally the more food you cook will give a small boost in success rate.
Quest
Recipes
Ingredients in purple can be purchased from NPCs.
STR
VIT
INT
DEX
AGI
LUK
Items
Cooking Kits
Cooking Kit - Obtained via
- Template:Item - Purchased in Prontera
- Template:Item - Purchased in Prontera
- Template:Item - Template:Monster, Venatu, Template:Monster, Template:Monster, Template:Monster
- Template:Item - Dimik, Template:Monster, Template:Monster, Template:Monster
- Template:Item - Template:Monster
Cookbooks
After completion of the cooking quest, the Level 1-5 cookbooks can be obtained by trading some food items with "Charles Orleans" located in Prontera castle. The following is a list of the required items needed for "Charles Orleans" to give you a cookbook.
NPC Obtainable
- Template:Item - 10 Template:Item
- Template:Item - 5 Template:Item
- Template:Item - 5 Template:Item
- Template:Item - 5 Template:Item
- Template:Item - 10 Template:Item
Cookbooks for Level 6-10 recipes are dropped only by monsters. These items are not sold in shops.
Monster Dropped
- Template:Item Template:Monster, Template:Monster, Template:Monster
- Template:Item - Template:Monster
- Template:Item - Template:Monster, Template:Monster
- Template:Item - Template:Monster, Template:Monster
- Template:Item - Template:Monster
Buyable Ingredients
Location - Items Sold and Prices
Template:Map - Template:Item 500z, Template:Item 1000z
Prontera (156, 212) - Template:Item 700z, Template:Item 1000z, Template:Item 200z, Template:Item 150z
Template:Map (115, 123) - Template:Item 700z, Template:Item 700z, Template:Item 700z, Template:Item 1000z, Template:Item 1000z
Alberta (167, 135) - Template:Item 250z
Geffen - Template:Item 200z
Aldebaran - Template:Item 1000z, Template:Item 1000z, Template:Item 150z
Comodo - Template:Item 700z, Template:Item 700z, Template:Item 700z, Template:Item 250z
Juno (130, 173) - Template:Item 500z, Template:Item 200z
Umbala - Template:Item 1000z, Template:Item 200z
Amatsu - Template:Item 700z, Template:Item 250z
Nifflheim - Template:Item 374z, Template:Item 40z
Kunlun - Template:Item 1000z, Template:Item 150z
Louyang (256, 123) - Template:Item 700z, Template:Item 200z
Ayothaya - Template:Item 700z, Template:Item 200z, Template:Item 550z<ref>Shrimp can be purchased in quantities of 20 by characters doing the Tom Yung Goong Quest as long as the character does not advance past step 3.</ref>, Template:Item 66z<ref>Red Chile can be purchased in quantities of 30 by characters doing the Tom Yung Goong Quest as long as the character does not advance past step 5.</ref>
Lighthalzen - Template:Item 1000z, Template:Item 1000z
Einbroch - Template:Item 1000z
Hugel - Template:Item 8500z
Footnotes
<references/>